Gifts totaling $10 million – $5 million from Steve Conine ’95 and his wife Alexi Conine ’96, and $5 million from Niraj Shah ’95 and his wife Jill Shah – will support construction of a new building for the Cornell Ann S. Bowers College of Computing and Information Science.
During the pandemic, IT and audio-visual staff equipped many classroom spaces on the Ithaca campus with specialized Zoom Rooms software. These setups allowed instructors to deliver course material, including views of presentations, board notes, and documents, to both in-person and remote students. Recently, Zoom presented Cornell with an award recognizing this innovative use of their applications.
A Cornell team won first place in the ALFRED Challenge (Action Learning From Realistic Environments and Directives) at the 2021 EAI@CVPR (Embodied Artificial Intelligence workshop at the Conference on Computer Vision and Pattern Recognition).
An interdisciplinary research team led by Carla Gomes, professor of computing and information science, has developed Deep Reasoning Networks, which combine deep learning with an understanding of the subject’s boundaries and rules.
Mitigating abuses of encrypted social media communication, on outlets such as WhatsApp and Signal, while ensuring user privacy is the focus of a five-year, $3 million NSF grant to a multidisciplinary Cornell research team.
Researchers developed an algorithm that shows just how much more effective Spotify would be if it incorporated both likes and dislikes, in the style of platforms like Pandora.
At this year’s International Conference on Functional Programming (ICFP 2021), the article that announced the network programming language—called Frenetic—at the 2011 meeting was feted as its “Most Influential Paper.”
The new Center for Research on Programmable Plant Systems, or CROPPS, funded by a five-year, $25 million National Science Foundation grant, aims to grow a new field called digital biology.
Cindy Hsin-Liu Kao, assistant professor in the College of Human Ecology, uses knitting and weaving techniques to make on-skin devices that express the wearer’s personality.