
In the Development in Games Association's first ever game jam, participants had less than two days to design an entire video game.
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DGA’s first game jam gives game developers a chance to level up
By Dina Shlufman
The Development in Games Association (DGA) at Cornell hosted its first in-person game jam on March 1 and 2 in Gates Hall.
Twelve teams tackled the challenge to create a video game in just two days with the theme, Third Time’s the Charm.
“I hope this event kindles some people’s passion for game design,” said Jacob Seto ’26, DGA president. “No matter what sort of skill sets or experience that you’re coming from, anyone can make a game.”
DGA, founded in 2001 under the name Digital Gaming Alliance, is a “community of undergraduate Cornell students interested in game design and game development,” Seto said.
From workshops to networking to developing a yearly game to be posted on Steam and Itch.io, the club provides students of all skill levels who have an interest in creating video games the tools they need to build their own.
Read the full story on the Cornell Bowers website.
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